A New Look at Combat (Example 4)

This example will look at another part of the combat set up in Example 3, so be sure to read and be familiar with that, as this will assume familiarity for the sake of brevity (chart of bonuses – remember that they are doubled because this system uses a 20-sided die, and the Disengaged bonus is -4 Off / +4 Def). This example will show how one group fighting another might play out, following Durga’s companions fighting the villain’s henchmen. The companions include Arjuna (archer), Tipu (brash warrior who favors a large two-handed sword), and Shah (more cautious warrior who prefers a shield and short sword). They take on four henchmen armed with scimitars. Continue reading

A New Look at Combat (Example 3)

For my third example, I’m going to use the more detailed tactics in a heroic fantasy game. The system resolves tests with the roll of a d20 (which means bonuses and penalties in the linked chart will be doubled), and defensive values are static. High roll controls range, with a tie meaning that the range doesn’t change. The combat begins with our heroic swordswoman Durga charging up a set of stairs to fight the villain Bubalis on the balcony above while Durga’s companions are delayed by the villain’s henchmen. Continue reading