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	<title>Large Polyhedron Collider</title>
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	<description>Examining the fundamental building blocks of roleplaying games.</description>
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		<title>Large Polyhedron Collider</title>
		<link>http://largepolyhedroncollider.wordpress.com</link>
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		<item>
		<title>The Weight of Things: Types of Wood</title>
		<link>http://largepolyhedroncollider.wordpress.com/2012/11/30/the-weight-of-things-types-of-wood/</link>
		<comments>http://largepolyhedroncollider.wordpress.com/2012/11/30/the-weight-of-things-types-of-wood/#comments</comments>
		<pubDate>Fri, 30 Nov 2012 12:20:21 +0000</pubDate>
		<dc:creator>Dr. Girlfriend</dc:creator>
				<category><![CDATA[Overthinking It]]></category>
		<category><![CDATA[weight]]></category>
		<category><![CDATA[wood]]></category>

		<guid isPermaLink="false">http://largepolyhedroncollider.wordpress.com/?p=430</guid>
		<description><![CDATA[&#160;<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=largepolyhedroncollider.wordpress.com&#038;blog=36746779&#038;post=430&#038;subd=largepolyhedroncollider&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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			<media:title type="html">wood things</media:title>
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		<title>The Weight of Things: Liquids</title>
		<link>http://largepolyhedroncollider.wordpress.com/2012/11/26/the-weight-of-things-liquids/</link>
		<comments>http://largepolyhedroncollider.wordpress.com/2012/11/26/the-weight-of-things-liquids/#comments</comments>
		<pubDate>Mon, 26 Nov 2012 17:41:52 +0000</pubDate>
		<dc:creator>Dr. Girlfriend</dc:creator>
				<category><![CDATA[Overthinking It]]></category>
		<category><![CDATA[acid]]></category>
		<category><![CDATA[gasoline]]></category>
		<category><![CDATA[liquid]]></category>
		<category><![CDATA[weight]]></category>

		<guid isPermaLink="false">http://largepolyhedroncollider.wordpress.com/?p=421</guid>
		<description><![CDATA[<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=largepolyhedroncollider.wordpress.com&#038;blog=36746779&#038;post=421&#038;subd=largepolyhedroncollider&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">The Weight of Things: Liquids</media:title>
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		<title>The Weight of Things &#8211; Things you find on a street</title>
		<link>http://largepolyhedroncollider.wordpress.com/2012/11/06/the-weight-of-things-things-you-find-on-a-street/</link>
		<comments>http://largepolyhedroncollider.wordpress.com/2012/11/06/the-weight-of-things-things-you-find-on-a-street/#comments</comments>
		<pubDate>Tue, 06 Nov 2012 20:40:16 +0000</pubDate>
		<dc:creator>Dr. Girlfriend</dc:creator>
				<category><![CDATA[Overthinking It]]></category>
		<category><![CDATA[cars]]></category>
		<category><![CDATA[street]]></category>
		<category><![CDATA[weight]]></category>

		<guid isPermaLink="false">http://largepolyhedroncollider.wordpress.com/?p=408</guid>
		<description><![CDATA[<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=largepolyhedroncollider.wordpress.com&#038;blog=36746779&#038;post=408&#038;subd=largepolyhedroncollider&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">rmsain</media:title>
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			<media:title type="html">The Weight of Street Things</media:title>
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		<title>The Weight of Things: Earth Materials</title>
		<link>http://largepolyhedroncollider.wordpress.com/2012/10/27/the-weight-of-things-earth-materials/</link>
		<comments>http://largepolyhedroncollider.wordpress.com/2012/10/27/the-weight-of-things-earth-materials/#comments</comments>
		<pubDate>Sat, 27 Oct 2012 00:01:15 +0000</pubDate>
		<dc:creator>Dr. Girlfriend</dc:creator>
				<category><![CDATA[Overthinking It]]></category>
		<category><![CDATA[earth]]></category>
		<category><![CDATA[materials]]></category>
		<category><![CDATA[metals]]></category>
		<category><![CDATA[rock]]></category>
		<category><![CDATA[steel]]></category>
		<category><![CDATA[weight]]></category>

		<guid isPermaLink="false">http://largepolyhedroncollider.wordpress.com/?p=389</guid>
		<description><![CDATA[Link to Adobe format: Weight of Earth Material Things<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=largepolyhedroncollider.wordpress.com&#038;blog=36746779&#038;post=389&#038;subd=largepolyhedroncollider&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Weight of Earth Material Things</media:title>
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		<title>The Weight of Things: Introduction</title>
		<link>http://largepolyhedroncollider.wordpress.com/2012/10/26/the-weight-of-things-introduction/</link>
		<comments>http://largepolyhedroncollider.wordpress.com/2012/10/26/the-weight-of-things-introduction/#comments</comments>
		<pubDate>Fri, 26 Oct 2012 16:23:03 +0000</pubDate>
		<dc:creator>Dr. Girlfriend</dc:creator>
				<category><![CDATA[Overthinking It]]></category>
		<category><![CDATA[chart]]></category>
		<category><![CDATA[heavy]]></category>
		<category><![CDATA[strength]]></category>
		<category><![CDATA[table]]></category>
		<category><![CDATA[weight]]></category>

		<guid isPermaLink="false">http://largepolyhedroncollider.wordpress.com/?p=384</guid>
		<description><![CDATA[Do you remember the last time you were racing through a back alley and wanted to throw a couch at the night guard to slow them down?  Was there twenty minutes of discussion about how heavy a couch is and &#8230; <a href="http://largepolyhedroncollider.wordpress.com/2012/10/26/the-weight-of-things-introduction/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=largepolyhedroncollider.wordpress.com&#038;blog=36746779&#038;post=384&#038;subd=largepolyhedroncollider&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">rmsain</media:title>
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		<item>
		<title>My character isn&#8217;t a fighter &#8211; how can I contribute to a combat?</title>
		<link>http://largepolyhedroncollider.wordpress.com/2012/09/26/my-character-isnt-a-fighter-how-can-i-contribute-to-a-combat/</link>
		<comments>http://largepolyhedroncollider.wordpress.com/2012/09/26/my-character-isnt-a-fighter-how-can-i-contribute-to-a-combat/#comments</comments>
		<pubDate>Wed, 26 Sep 2012 16:07:44 +0000</pubDate>
		<dc:creator>Dr. Gentleman</dc:creator>
				<category><![CDATA[Ask the GM]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[non-fighters]]></category>

		<guid isPermaLink="false">http://largepolyhedroncollider.wordpress.com/?p=377</guid>
		<description><![CDATA[Question for the GM: When I&#8217;m playing a character that doesn&#8217;t fight well, I either end up ineffectually flailing at enemies, or doing nothing and waiting until the combat is resolved. How can I contribute to a combat? This is &#8230; <a href="http://largepolyhedroncollider.wordpress.com/2012/09/26/my-character-isnt-a-fighter-how-can-i-contribute-to-a-combat/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=largepolyhedroncollider.wordpress.com&#038;blog=36746779&#038;post=377&#038;subd=largepolyhedroncollider&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>1</slash:comments>
	
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			<media:title type="html">drgentleman</media:title>
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		<title>Natural Hazards: Not the end, just a pause.</title>
		<link>http://largepolyhedroncollider.wordpress.com/2012/09/22/natural-hazards-not-the-end-just-a-pause/</link>
		<comments>http://largepolyhedroncollider.wordpress.com/2012/09/22/natural-hazards-not-the-end-just-a-pause/#comments</comments>
		<pubDate>Sat, 22 Sep 2012 03:03:53 +0000</pubDate>
		<dc:creator>Dr. Girlfriend</dc:creator>
				<category><![CDATA[Overthinking It]]></category>
		<category><![CDATA[hazard]]></category>
		<category><![CDATA[natural]]></category>

		<guid isPermaLink="false">http://largepolyhedroncollider.wordpress.com/?p=368</guid>
		<description><![CDATA[Updates to the Natural Hazard series is temporarily on hold while I am taking evening classes. Outer space and weather hazards are still in the works, and I’ll add additional suggestions as time permits. I hope that these articles have &#8230; <a href="http://largepolyhedroncollider.wordpress.com/2012/09/22/natural-hazards-not-the-end-just-a-pause/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=largepolyhedroncollider.wordpress.com&#038;blog=36746779&#038;post=368&#038;subd=largepolyhedroncollider&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">rmsain</media:title>
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		<title>Natural Hazards: Quicksand</title>
		<link>http://largepolyhedroncollider.wordpress.com/2012/09/15/natural-hazards-quicksand/</link>
		<comments>http://largepolyhedroncollider.wordpress.com/2012/09/15/natural-hazards-quicksand/#comments</comments>
		<pubDate>Sat, 15 Sep 2012 12:00:56 +0000</pubDate>
		<dc:creator>Dr. Girlfriend</dc:creator>
				<category><![CDATA[Overthinking It]]></category>
		<category><![CDATA[danger]]></category>
		<category><![CDATA[drowning]]></category>
		<category><![CDATA[hazards]]></category>
		<category><![CDATA[movement]]></category>
		<category><![CDATA[natural]]></category>
		<category><![CDATA[quicksand]]></category>

		<guid isPermaLink="false">http://largepolyhedroncollider.wordpress.com/?p=357</guid>
		<description><![CDATA[An innocent person missteps and starts sinking in quicksand.  The hero has to hurry otherwise the person is going to drown!  Or, not so much.  We have seen this in the movies hundreds of times, but quicksand isn’t a drowning &#8230; <a href="http://largepolyhedroncollider.wordpress.com/2012/09/15/natural-hazards-quicksand/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=largepolyhedroncollider.wordpress.com&#038;blog=36746779&#038;post=357&#038;subd=largepolyhedroncollider&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">rmsain</media:title>
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		<item>
		<title>A New Look at Combat (Part 13): Scaling Up to Mass Combat</title>
		<link>http://largepolyhedroncollider.wordpress.com/2012/09/12/a-new-look-at-combat-part-13-scaling-up-to-mass-combat/</link>
		<comments>http://largepolyhedroncollider.wordpress.com/2012/09/12/a-new-look-at-combat-part-13-scaling-up-to-mass-combat/#comments</comments>
		<pubDate>Wed, 12 Sep 2012 18:06:03 +0000</pubDate>
		<dc:creator>Dr. Gentleman</dc:creator>
				<category><![CDATA[Building the Perfect System]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[mass combat]]></category>
		<category><![CDATA[system]]></category>
		<category><![CDATA[tactics]]></category>

		<guid isPermaLink="false">http://largepolyhedroncollider.wordpress.com/?p=289</guid>
		<description><![CDATA[A good combat system should be able to scale effortlessly from individual combat, to leading a small unit, all the way up to commanding an army. With this system, keeping the focus on the perspective of the character is what &#8230; <a href="http://largepolyhedroncollider.wordpress.com/2012/09/12/a-new-look-at-combat-part-13-scaling-up-to-mass-combat/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=largepolyhedroncollider.wordpress.com&#038;blog=36746779&#038;post=289&#038;subd=largepolyhedroncollider&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">drgentleman</media:title>
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		<item>
		<title>Natural Hazards: Geothermal</title>
		<link>http://largepolyhedroncollider.wordpress.com/2012/09/12/natural-hazards-geothermal/</link>
		<comments>http://largepolyhedroncollider.wordpress.com/2012/09/12/natural-hazards-geothermal/#comments</comments>
		<pubDate>Wed, 12 Sep 2012 13:28:30 +0000</pubDate>
		<dc:creator>Dr. Girlfriend</dc:creator>
				<category><![CDATA[Overthinking It]]></category>
		<category><![CDATA[bacteria]]></category>
		<category><![CDATA[earthquake]]></category>
		<category><![CDATA[geothermal]]></category>
		<category><![CDATA[geyser]]></category>
		<category><![CDATA[hazards]]></category>
		<category><![CDATA[hot springs]]></category>
		<category><![CDATA[landslide]]></category>
		<category><![CDATA[mudpots]]></category>
		<category><![CDATA[natural]]></category>
		<category><![CDATA[natural hazards]]></category>
		<category><![CDATA[volcano]]></category>

		<guid isPermaLink="false">http://largepolyhedroncollider.wordpress.com/?p=333</guid>
		<description><![CDATA[Since I just finished a great vacation in Yellowstone National Park, here is a brief section on natural hazards associated with geothermal areas.  You often see signs in Yellowstone that say “stay on the path”, and for good reason.  The &#8230; <a href="http://largepolyhedroncollider.wordpress.com/2012/09/12/natural-hazards-geothermal/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=largepolyhedroncollider.wordpress.com&#038;blog=36746779&#038;post=333&#038;subd=largepolyhedroncollider&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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